STEAM! (Two-Part Series)
When did STEM become STEAM, and why? Incorporating the arts into traditional STEM learning means exploring the design thinking process that is central to engineering and other innovating careers. How can you expand STEAM in your 21st CCLC programs with limited time, budget and content knowledge? Join the Department of Education’s You for Youth (Y4Y) Technical Assistance Team to learn a concrete process for planning and implementing problem-based design thinking. We’ll work through how you can prepare your mind and your environment to develop high-quality activities that will propel your students into careers of the future. No prior knowledge necessary! This session is for experts, newbies and those in-between!
Please Note: A Certificate of Participation is only available to those who participated in the live events. Certificates will not be issued to those who view the recordings.