Scientific research that is conducted through crowd sourcing
Academic learning goals that define what students should know and be able to do at different grade levels; typically organized around “big ideas” or overarching concepts that students encounter in school
Ways of thinking; habits of mind associated with STEM include curiosity, openness to new ideas and critical thinking, along with mathematical and logical skills related to computation and estimation
Learning through active exploration, problem solving and manipulation of materials rather than through the more traditional methods of content delivery, such as lectures and textbooks
Ability to suggest or design solutions to problems for which there may be no one right answer
The ability to understand and apply concepts from science, technology, engineering and mathematics, including computer science and interdisciplinary strategies, in order to make informed decisions, create new products and processes, and solve problems
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